microsoft/trellis

TRELLIS converts a single image into a textured 3D mesh.

$0.02 / request
GPU: A100

Model Inputs

file

Image to convert into a 3D model (.jpg/.png/.webp)

integer

Random seed for reproducibility

number

Guidance strength for sparse structure generation

integer

Sampling steps for sparse structure generation

number

Guidance strength for structured latent generation

integer

Sampling steps for structured latent generation

number

Mesh simplification factor

integer

Texture resolution. One of: 512, 1024, 2048

Result

Idle
Waiting for your input...

Pricing

microsoft/

trellis

Pricing for Synexa AI models works differently from other providers. Instead of being billed by time, you are billed by input and output, making pricing more predictable.

Output
$0.02 / request
or
50 requests / $1

For example, generating 100 requests costs about $2.00.

Check out our docs for more information about how per-request pricing works on Synexa.

ProviderPrice ($)Saving (%)
Synexa$0.02-
fal$0.02same price

Readme

TRELLIS is a native 3D generative model that produces a textured mesh from one image, using a structured-latent representation.

Generation runs in two stages and each has its own guidance strength and step count: sparse structure first (ss_*), then structured latent (slat_*). mesh_simplify controls polygon reduction and texture_size the texture resolution.

This is TRELLIS v1. TRELLIS 2 is also available in this catalogue and produces higher-quality geometry.